The fire on the chandelier hanging in the middle of the room will go out, and you'll be free to snatch the emblem piece there. There will be about two more statues where you'll have the same objective. There will be a statue that looks like the head of a beast. Move forward to a statue against the wall. This will reveal another piece of the Heartless emblem. The three will push it, and the statue will fall to the ground and shatter. Walk a little further on this level to see a red Trinity mark in front of a statue. A piece of the Heartless emblem will come out of the waterfall. A cutscene will show a waterfall begin at the fountain in front of the Entrance Hall, on the base level. Next to where you enter, you should see a statue that, when examined, says "O mighty one.Show me your crushing power." Destroy the two pots on either side of it and the statue will sink a little into the ground. Go through the unlocked door and you'll find what it leads to - a higher level of the Entrance Hall. All that's left will be retracing your steps back to the Castle Gates. Release the stone here to get the elevator moving, and Release the stone here to complete the puzzle. Release this to finally open the path to a bubble. The passage that you opened will lead to a stone on the ground. From where you're locked in, go left and then forward for another stone to Release. Go to the stone on the left and press Release. This will reveal the puzzle of the Waterway. Walk into it to be teleported once again. This reveals an area with another bubble. Call Beast to the gate (the last option on the command menu) and he'll break it open. Here will be a Save Point, a treasure chest, and a gate. Walk into the bubble on the right to teleport to another new area. You'll then end up to a place similar to where you started. Go down the stairs to the right of you and you'll come across a floating crystal sphere covered in lightning bolts. It takes a while to defeat the Heartless with just a Wooden Sword, so it's best to leave these to the Beast. Keep moving forward to see the path marked as Castle Gates, and an elevator will be called to get you there. Eventually, you'll reach a single platform with nowhere else to turn. Keep using the platforms to get higher up. Only Kingdom Hearts III compares to the original's World design, but even then just barely.The path should be obvious from here. Not only is each Disney World drenched in a unique atmosphere, they all have secrets to uncover – from hidden treasure chests to bonus bosses. Updated May 29th, 2021 by Renan Fontes: Above all else, what elevates the original Kingdom Hearts' Worlds over its successors is the game's commitment to sophisticated level design. The original Kingdom Hearts feels like a proper journey, and that’s in large part due to the Worlds Sora visits. Sora’s first adventure arguably features the best incorporation of Disney Worlds in the series, actually advancing the narrative through them instead of relegating plot to the end of the game. RELATED: Things Everyone Completely Missed In Kingdom Hearts III Re:Mind It sets the foundation for what’s to come, but not without its novelties. The original Kingdom Hearts has a charm that’s noticeably absent from the rest of the series. Released in 2002 exclusively for the PlayStation 2, Kingdom Hearts did the impossible task of bringing Disney and Final Fantasy together in a video game that was not only good but arguably one of the greatest of all time.
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